How To Make ROBLOX "Grow a Garden" Game

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发布时间:2025-09-01 08:02

You may know me from some of my past kit releases like the Pls Donate Kit, the Cafe Series, and a bunch more I’ve made for the Roblox developer community over the years.

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Well… I’m back at it again — don’t hate haha — with a brand-new kit series I’m excited to walk you through:

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Grow A Garden – a game kit/tutorial series where we’ll build Grow A Garden for those who want to learn how to make the most popular game on Roblox right now!

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What To Expect

This series will cover everything step-by-step, including:

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Farming, planting, growing system

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All GUI’s from Grow A Garden

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In-game shop NPC dialogue

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Data saving (DataStore2)

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Pets and Egg System

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Optimized scripting practices

And much more! (Working on global limited time events/restock)

Whether you’re just starting out in Roblox Studio or you’re looking to learn how full systems come together, this series is designed to help you learn by building a full playable experience.

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Video Tutorials

I’ll be updating this post regularly with each part of the series as I release them. Each video will include detailed commentary and explanations, with full code breakdowns and links.

Part 1 - Setting up the basic map + Teleport Buttons

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Watch now!

Part 2 - Seed Shop GUI (Devproducts, and much more)

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Watch now!

Part 3 - Cash GUI with animated effects (Tween + Sound)

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Watch now!

Part 4 - NPC Dialogue (Sell & Buy Shop)

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Watch now!

Part 5 - Global Shop Restock (MessagingService)

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Watch now!

Part 6 - Custom Inventory System (Satchel)

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Watch now!

Part 7 - Data Saving (Profile Store)

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Watch now!

Part 8 - Plant Cropping/Seed Planting System

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Watch now!

Part 9 - Fruit Mutation System

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Watch now!

Part 10 - Player Plot Icon

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Watch now!

Part 11 - Cash Friend Boost

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Watch now!

Part 12 - Gear Shop

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Watch now!

Part 13 - Recall Wrench

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Watch now!

…and many more parts coming soon! Stay tuned

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Feedback + Suggestions?

If you have any ideas or features you’d like to see in the kit, feel free to reply to this post! I want to make this series useful for as many developers as possible — whether you’re making your first game or just want to see how things are structured.

Thanks for the support and happy developing!

Shout out to > senko for the help on cached module-based programming.